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32009: Set the attribute bytes for Sam's current disguise
Used by the routine at 29100. Sets the attribute bytes for Sam's disguise in the bottom right corner of the screen.
32009 EX DE,HL
This entry point is used by the routine at 63838.
32010 PUSH HL
32011 CALL 29332 Get the attribute byte to use for Sam's disguise
32014 LD BC,797 B=3, C=29
32017 LD (HL),A Set a row of attribute bytes for Sam's disguise in the bottom right of the screen
32018 INC L
32019 DJNZ 32017
32021 JR Z,32026 Jump if we've done all 3 rows
32023 ADD HL,BC Point HL at the attribute byte for the first tile in the next row down
32024 JR 32014 Jump back to set the attribute bytes in this row
32026 POP HL
32027 RET
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