Monthly Archives: September 2008

Initial public offering

By | September 10, 2008

OK, no more procrastination or pre-release polishing. It’s time for Pyskool 0.0.1. You can get it as a tar.bz2 file here or a zip file here. Extract the tarball or zip archive anywhere you like, and read pyskool.html contained within for instructions. Remember that this is nowhere near being a finished product. There is no… Read More »

Hands up

By | September 9, 2008

“Please Sir I cannot tell a lie . . I need to pee” Unless I’m hugely mistaken, the graphics on the left – which were extracted from a memory snapshot of Skool Daze – were never used in the original Skool games. We can only wonder what Dave Reidy might have had in mind for… Read More »

Documentation

By | September 6, 2008

Words. Explanations. Instructions. Textual elucidations generally. Love them or hate them, most software is unusable without them, and Pyskool is no exception. Right now I’m preparing some documentation for the initial very-very-very-alpha release so that recipients of it can at least (a) install Pyskool, (b) run Pyskool, and hopefully (c) start mucking about with Pyskool.… Read More »